![]() The game technically has 16 levels, but these merge into one another seamlessly. These are considered one of the first level-bosses to be incorporated into a video game. Giant floating motherships appear in certain areas these are killed by knocking out their cores. Ground enemies are a combination of stationary bases and moving vehicles, most of which also fire slow bullets. There are various aerial enemy aircraft which shoot relatively slow bullets, as well as (presumably unpiloted) fast-moving projectiles and exploding black spheres. The game was noted for the varied terrain below, which included forests, airstrips, bases, and mysterious Nazca Line-like drawings on the ground. The player uses an 8-way joystick to pilot a combat aircraft called a Solvalou, which is armed with a forward-firing "zapper" for aerial targets and a "blaster" which fires an unlimited supply of ranged air-to-surface bombs for ground targets. ![]() ![]() ![]() In the U.S., the game was manufactured and distributed by Atari. It was designed by Masanobu Endoh (credited in-game as "Evezoo End"). Xevious is a Vertical Scrolling Shooter arcade game by Namco, released in 1982. ![]()
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